This mission needed more time in the oven or should've been scrapped completely. One theory I've read is that the key is to snipe the guard on the water tower while he's standing at a certain angle (facing left of the main gate), and this will prevent the final guard from being alerted, but I've seen other Youtubers snipe the guard while he's standing elsewhere and somehow complete the mission. I had to restart the whole level FROM SCRATCH at times because I saved after I somehow alerted that guard. The game won't even give you a game over screen if he's alerted you won't know until you've reached the very end of the mission if he's seen or heard you, and if you can't enter the truck, you'll have to reload a previous save, and pray that it it takes place before you alerted the guard. The real pain is that you need to keep one specific guard at the end alive AND unalerted, and what triggers his alert status seems to vary randomly and unpredictably. You can follow a Youtube walkthrough like this one to help you out, and you can follow it diligently beat-for-beat, and STILL fail the mission for one reason or another. There are several guard towers and you have no way to know if they can see you until its too late. Sometimes silenced weapon attacks can kill Nazis without alerting anyone, sometimes the exact same attacks will for some reason. Sometimes they'll seemingly randomly detect you for no reason. Its very hard to tell how visible you are, how silent your attacks are, or how sharp the Nazis' field of view is. Its a stealth level where you have to figure out what the developers want you to do, rather than thinking for yourself how to complete the mission. The Forest Compound will make any fan of Splinter Cell, Thief, Deus Ex, Dishonored, Hitman or Metal Gear Solid have an aneurysm. However, one massive flaw is they dropped the ball on the first of two stealth missions: The Forest Compound (the second stealth mission much later in the game is actually pretty fun with minimal bullshit, but The Forest Compound is badly-designed). RTCW is at its best when the Goldeneye and Quake sides of the game are merged together into the same mission. Its the "thinking-man's Id Software-style shooter". You get the fast-paced, atmospheric shooting of Quake combined with the stealthier and more thoughtful mission objectives of Goldeneye. It really has all the elements of Wolfenstein 3D, but to update it for the 2000's, they took elements from Wolf 3D's children Quake and Goldeneye 64 and merged them into the Wolfenstein formula. THIS is how you take an ancient game series and update it for a new decade (and the first of TWO amazing reboots, the next one being The New Order, and don't ask me which of the two I prefer!). I wouldn't hate this level as much if Halo 1 wasn't one of my favorite games of all time, but because I love Halo, I hate this level for holding it back from perfection.Īnother one of my favorite games of all time, and I love it. The following level, The Two Betrayals, is awesome because its Flood vs Covenant vs Chief, but Flood vs Chief alone is boring. The Flood can either be awesome or suck depending on how they are used. This type of level would work in a fast-paced run and gun Id Software game, but Halo established itself as a slower, more tactical game where a single mistake can mean death. This level has no marines, no Covenant, no vehicles, no atmosphere due to being Zerg-rushed the whole level (whereas the previous level and later levels did a good job of doling out Flood bit by bit, leaving you guessing where they'd be), Guilty Spark and his drones are boring company, everything looks the same, it drags on and on, its just a miserable experience. Unfortunately, right around the middle of the campaign you get to see how NOT to design a Halo level with The Library. It had nice colorful graphics for its time, likeable human and alien enemies, good atmosphere on some levels, cool vehicles, decent enemy AI, and fun guns like plasma grenades and a pistol do powerful it would make Dirty Harry jealous. Please use flair to display what games you’re currently playing, not a punch line, username, tag, URL, or signature. New, mobile-friendly spoilers can be posted using the following formatting: Want to play online in a dead gaming community? We expect you to know these rules before making a post. Please click here to see our current rules. We no longer maintain our posting rules in Old Reddit. Join our Discord Join our Steam Group Posting Rules Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases. A gaming sub free from the hype and over saturation of current releases, catering to gamers who wait at least 12 months after release to play a game.
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